TerrainSurfaceSample
USI.Core
Physical terrain or moving surface resolved at a geographic location.
public sealed class TerrainSurfaceSample : IEquatable<TerrainSurfaceSample>Constructors
TerrainSurfaceSample
public TerrainSurfaceSample(GeographicPosition Position, bool IsWater, LocalWorldVector Normal, LocalWorldVelocity Velocity)Physical terrain or moving surface resolved at a geographic location.
Properties
IsWater
public bool IsWater { get; set; }Normal
public LocalWorldVector Normal { get; set; }Position
public GeographicPosition Position { get; set; }Velocity
public LocalWorldVelocity Velocity { get; set; }Methods
<Clone>$
public TerrainSurfaceSample <Clone>$()Deconstruct
public void Deconstruct(GeographicPosition Position, bool IsWater, LocalWorldVector Normal, LocalWorldVelocity Velocity)Equals
public bool Equals(object obj)Equals
public bool Equals(TerrainSurfaceSample other)GetHashCode
public int GetHashCode()ToString
public string ToString()