SpoilerSystem
USI.Core
Provides simulator-neutral access to roll spoilers (spoilerons), kept distinct from the speed-brake surfaces that may share physical panels.
public sealed class SpoilerSystem : AircraftComponentNodeMethods
TryGetAvailableAsync
public Task<USIResult<Boolean>> TryGetAvailableAsync()Gets whether the loaded aircraft has an installed spoiler system.
TryGetControlDirectionAsync
public Task<USIResult<RollSpoilerControlDirection>> TryGetControlDirectionAsync()TryGetLeftDeploymentRatioAsync
public Task<USIResult<Double>> TryGetLeftDeploymentRatioAsync()TryGetMaximumDeploymentRatioAsync
public Task<USIResult<Double>> TryGetMaximumDeploymentRatioAsync()TryGetRightDeploymentRatioAsync
public Task<USIResult<Double>> TryGetRightDeploymentRatioAsync()TryGetSectionFailuresAsync
public Task<USIResult<IReadOnlyList<FlightControlSurfaceSectionFailure>>> TryGetSectionFailuresAsync()Gets exact mechanical failure state for primary and secondary left/right roll-spoiler sections.
