Struct

SimulatorTrafficCapacity

USI.Core

Simulator-owned capacity for aircraft other than the user aircraft.

public struct SimulatorTrafficCapacity : IEquatable<SimulatorTrafficCapacity>

Constructors

SimulatorTrafficCapacity

public SimulatorTrafficCapacity(int MaximumAircraftCount, int ActiveAircraftCount)

Simulator-owned capacity for aircraft other than the user aircraft.

Properties

ActiveAircraftCount

public int ActiveAircraftCount { get; set; }

AvailableAircraftCount

public int AvailableAircraftCount { get; }

Number of additional aircraft slots that are not currently active. This does not promise that the calling client can acquire ownership of those slots.

MaximumAircraftCount

public int MaximumAircraftCount { get; set; }

Methods

Deconstruct

public void Deconstruct(int MaximumAircraftCount, int ActiveAircraftCount)

Equals

public bool Equals(object obj)

Equals

public bool Equals(SimulatorTrafficCapacity other)

GetHashCode

public int GetHashCode()

ToString

public string ToString()