SimulatorTrafficCapacity
USI.Core
Simulator-owned capacity for aircraft other than the user aircraft.
public struct SimulatorTrafficCapacity : IEquatable<SimulatorTrafficCapacity>Constructors
SimulatorTrafficCapacity
public SimulatorTrafficCapacity(int MaximumAircraftCount, int ActiveAircraftCount)Simulator-owned capacity for aircraft other than the user aircraft.
Properties
ActiveAircraftCount
public int ActiveAircraftCount { get; set; }AvailableAircraftCount
public int AvailableAircraftCount { get; }Number of additional aircraft slots that are not currently active. This does not promise that the calling client can acquire ownership of those slots.
MaximumAircraftCount
public int MaximumAircraftCount { get; set; }Methods
Deconstruct
public void Deconstruct(int MaximumAircraftCount, int ActiveAircraftCount)Equals
public bool Equals(object obj)Equals
public bool Equals(SimulatorTrafficCapacity other)GetHashCode
public int GetHashCode()ToString
public string ToString()