ISimulatorState
USI.Core
Simulator-neutral runtime state whose native delivery mechanism may be a readable value, a system event, or another provider-specific transport.
public interface ISimulatorStateEvents
PausedChanged
public event EventHandler<PausedStateChangedEventArgs> PausedChangedRaised when simulation progression changes between paused and running.
Methods
TryGetActualSimulationRateAsync
public Task<USIResult<Double>> TryGetActualSimulationRateAsync()Gets the simulation-time rate actually achieved after provider frame- rate limiting, when the provider exposes that observation.
TryGetAltitudeFrozenAsync
public Task<USIResult<Boolean>> TryGetAltitudeFrozenAsync()Gets whether simulation-driven aircraft altitude is frozen.
TryGetApproximateGpuFrameDurationAsync
public Task<USIResult<TimeSpan>> TryGetApproximateGpuFrameDurationAsync()Gets the provider's approximate GPU processing duration per frame. This estimate is distinct from the complete frame duration.
TryGetAttitudeFrozenAsync
public Task<USIResult<Boolean>> TryGetAttitudeFrozenAsync()Gets whether simulation-driven pitch, bank, and heading are frozen.
TryGetGroundDistanceMultiplierAsync
public Task<USIResult<Double>> TryGetGroundDistanceMultiplierAsync()Gets the independent multiplier applied to ground distance traveled. This is distinct from the simulation-time multiplier.
TryGetHorizontalPositionFrozenAsync
public Task<USIResult<Boolean>> TryGetHorizontalPositionFrozenAsync()Gets whether simulation-driven horizontal aircraft position is frozen.
TryGetPausedAsync
public Task<USIResult<Boolean>> TryGetPausedAsync()Gets whether simulation progression is currently paused.
TryGetSimulationEnabledAsync
public Task<USIResult<Boolean>> TryGetSimulationEnabledAsync()Gets whether the simulator runtime is enabled.
TryGetSimulationRateAsync
public Task<USIResult<Double>> TryGetSimulationRateAsync()Gets the configured simulation-time multiplier, where 1 is real time.
TryGetSlewActiveAsync
public Task<USIResult<Boolean>> TryGetSlewActiveAsync()Gets whether the simulator's aircraft-repositioning slew mode is active.
TryGetSlewAllowedAsync
public Task<USIResult<Boolean>> TryGetSlewAllowedAsync()Gets whether the current simulator session permits slew mode.
TryGetSmoothedFrameDurationAsync
public Task<USIResult<TimeSpan>> TryGetSmoothedFrameDurationAsync()Gets the smoothed duration required to render one simulator frame.
TryGetTimeDilationAdjustedSimulationRateAsync
public Task<USIResult<Double>> TryGetTimeDilationAdjustedSimulationRateAsync()Gets the effective simulation-time multiplier after both frame-rate limiting and any low-frame-rate time dilation.
TryGetUserAircraftMotionActiveAsync
public Task<USIResult<Boolean>> TryGetUserAircraftMotionActiveAsync()Gets whether motion simulation for the user aircraft is currently active. This is distinct from the broader simulator-enabled and paused states.
TryGetUserInputEnabledAsync
public Task<USIResult<Boolean>> TryGetUserInputEnabledAsync()Gets whether the simulator currently accepts user input.
TrySetAltitudeFrozenAsync
public Task<USIResult> TrySetAltitudeFrozenAsync(bool frozen)Freezes or releases simulation-driven aircraft altitude.
TrySetAttitudeFrozenAsync
public Task<USIResult> TrySetAttitudeFrozenAsync(bool frozen)Freezes or releases simulation-driven pitch, bank, and heading.
TrySetGroundDistanceMultiplierAsync
public Task<USIResult> TrySetGroundDistanceMultiplierAsync(double multiplier)Sets the independent positive ground-distance multiplier.
TrySetHorizontalPositionFrozenAsync
public Task<USIResult> TrySetHorizontalPositionFrozenAsync(bool frozen)Freezes or releases simulation-driven horizontal aircraft position.
TrySetPausedAsync
public Task<USIResult> TrySetPausedAsync(bool isPaused)Sets simulation progression to an explicitly paused or running state.
TrySetSimulationRateAsync
public Task<USIResult> TrySetSimulationRateAsync(int multiplier)Sets the configured whole-number simulation-time multiplier, where 1 is real time.
TrySetSlewActiveAsync
public Task<USIResult> TrySetSlewActiveAsync(bool isActive)Sets aircraft-repositioning slew mode to an explicit state.
