Struct

BodyAngularVelocityVector

USI.Core

Angular motion around the aircraft roll, pitch, and yaw axes.

public struct BodyAngularVelocityVector : IEquatable<BodyAngularVelocityVector>

Constructors

BodyAngularVelocityVector

public BodyAngularVelocityVector(AngularVelocity Roll, AngularVelocity Pitch, AngularVelocity Yaw)

Angular motion around the aircraft roll, pitch, and yaw axes.

Properties

Pitch

public AngularVelocity Pitch { get; set; }

Roll

public AngularVelocity Roll { get; set; }

Yaw

public AngularVelocity Yaw { get; set; }

Methods

Deconstruct

public void Deconstruct(AngularVelocity Roll, AngularVelocity Pitch, AngularVelocity Yaw)

Equals

public bool Equals(object obj)

Equals

public bool Equals(BodyAngularVelocityVector other)

GetHashCode

public int GetHashCode()

ToString

public string ToString()