BodyAngularVelocityVector
USI.Core
Angular motion around the aircraft roll, pitch, and yaw axes.
public struct BodyAngularVelocityVector : IEquatable<BodyAngularVelocityVector>Constructors
BodyAngularVelocityVector
public BodyAngularVelocityVector(AngularVelocity Roll, AngularVelocity Pitch, AngularVelocity Yaw)Angular motion around the aircraft roll, pitch, and yaw axes.
Properties
Pitch
public AngularVelocity Pitch { get; set; }Roll
public AngularVelocity Roll { get; set; }Yaw
public AngularVelocity Yaw { get; set; }Methods
Deconstruct
public void Deconstruct(AngularVelocity Roll, AngularVelocity Pitch, AngularVelocity Yaw)Equals
public bool Equals(object obj)Equals
public bool Equals(BodyAngularVelocityVector other)GetHashCode
public int GetHashCode()ToString
public string ToString()