Struct

AudioPanelTransmitterSelection

USI.Core

Simulator-neutral transmitter selection for one crew audio panel. The communication radio is the same named object found in the avionics graph.

public struct AudioPanelTransmitterSelection : IEquatable<AudioPanelTransmitterSelection>

Constructors

AudioPanelTransmitterSelection

public AudioPanelTransmitterSelection(AudioPanelTransmitterKind Kind, ComRadio CommunicationRadio)

Simulator-neutral transmitter selection for one crew audio panel. The communication radio is the same named object found in the avionics graph.

Properties

CommunicationRadio

public ComRadio CommunicationRadio { get; set; }

Kind

public AudioPanelTransmitterKind Kind { get; set; }

Methods

Deconstruct

public void Deconstruct(AudioPanelTransmitterKind Kind, ComRadio CommunicationRadio)

Equals

public bool Equals(object obj)

Equals

public bool Equals(AudioPanelTransmitterSelection other)

GetHashCode

public int GetHashCode()

ToString

public string ToString()