Class

AirportApproachLights

USI.Core

Enabled approach and runway-end lighting for one runway end.

public sealed class AirportApproachLights : IEquatable<AirportApproachLights>

Constructors

AirportApproachLights

public AirportApproachLights(AirportApproachLightSystem System, UInt32 SequencedStrobeCount, bool HasEndLights, bool HasRunwayEndIdentifierLights, bool HasTouchdownZoneLights, bool IsGroundAligned, Length Offset, Length Spacing, Angle Slope)

Enabled approach and runway-end lighting for one runway end.

Properties

HasEndLights

public bool HasEndLights { get; set; }

HasRunwayEndIdentifierLights

public bool HasRunwayEndIdentifierLights { get; set; }

HasTouchdownZoneLights

public bool HasTouchdownZoneLights { get; set; }

IsGroundAligned

public bool IsGroundAligned { get; set; }

Offset

public Length Offset { get; set; }

SequencedStrobeCount

public UInt32 SequencedStrobeCount { get; set; }

Slope

public Angle Slope { get; set; }

Spacing

public Length Spacing { get; set; }

System

public AirportApproachLightSystem System { get; set; }

Methods

<Clone>$

public AirportApproachLights <Clone>$()

Deconstruct

public void Deconstruct(AirportApproachLightSystem System, UInt32 SequencedStrobeCount, bool HasEndLights, bool HasRunwayEndIdentifierLights, bool HasTouchdownZoneLights, bool IsGroundAligned, Length Offset, Length Spacing, Angle Slope)

Equals

public bool Equals(object obj)

Equals

public bool Equals(AirportApproachLights other)

GetHashCode

public int GetHashCode()

ToString

public string ToString()